Creative Technologist / Game Designer / Software Developer / Parkour Coach.
Most recently, I have built and helped design 8 of the most popular high tech escape rooms in New York City. I also lead Senet Software, a video game publisher and game development studio that serves customers across the United States and Egypt.
In the past, I have provided IoT solutions for environmental, agricultural, and “smart cities” projects, acted as team lead on numerous software analysis and web development projects, launched and managed the first hackerspace and mobile makerspace in Egypt, taught interdisciplinary tech/art workshops, and coached parkour on an individual and team level.
Zur Zeit gibt es noch kein veröffentlichtes Programm. Bitte schaue später noch einmal rein.